/** * jQuery Masonry v2.0.110517 beta * The flip-side of CSS Floats. * jQuery plugin that rearranges item elements to a grid. * http://masonry.desandro.com * * Licensed under the MIT license. * Copyright 2011 David DeSandro */ (function( window, $, undefined ){ /* * smartresize: debounced resize event for jQuery * * latest version and complete README available on Github: * https://github.com/louisremi/jquery.smartresize.js * * Copyright 2011 @louis_remi * Licensed under the MIT license. */ var $event = $.event, resizeTimeout; $event.special.smartresize = { setup: function() { $(this).bind( "resize", $event.special.smartresize.handler ); }, teardown: function() { $(this).unbind( "resize", $event.special.smartresize.handler ); }, handler: function( event, execAsap ) { // Save the context var context = this, args = arguments; // set correct event type event.type = "smartresize"; if ( resizeTimeout ) { clearTimeout( resizeTimeout ); } resizeTimeout = setTimeout(function() { jQuery.event.handle.apply( context, args ); }, execAsap === "execAsap"? 0 : 100 ); } }; $.fn.smartresize = function( fn ) { return fn ? this.bind( "smartresize", fn ) : this.trigger( "smartresize", ["execAsap"] ); }; // ========================= Masonry =============================== // our "Widget" object constructor $.Mason = function( options, element ){ this.element = $( element ); this._create( options ); this._init(); }; // styles of container element we want to keep track of var masonryContainerStyles = [ 'position', 'height' ]; $.Mason.settings = { isResizable: true, isAnimated: false, animationOptions: { queue: false, duration: 500 }, gutterWidth: 0, isRTL: false, isFitWidth: false }; $.Mason.prototype = { _getBricks: function( $elems ) { var selector = this.options.itemSelector, // if there is a selector // filter/find appropriate item elements $bricks = !selector ? $elems : $elems.filter( selector ).add( $elems.find( selector ) ); $bricks .css({ position: 'absolute' }) .addClass('masonry-brick'); return $bricks; }, // sets up widget _create : function( options ) { this.options = $.extend( true, {}, $.Mason.settings, options ); this.styleQueue = []; // need to get bricks this.reloadItems(); // get original styles in case we re-apply them in .destroy() var elemStyle = this.element[0].style; this.originalStyle = {}; for ( var i=0, len = masonryContainerStyles.length; i < len; i++ ) { var prop = masonryContainerStyles[i]; this.originalStyle[ prop ] = elemStyle[ prop ] || null; } this.element.css({ position : 'relative' }); this.horizontalDirection = this.options.isRTL ? 'right' : 'left'; this.offset = {}; // get top left position of where the bricks should be var $cursor = $( document.createElement('div') ); this.element.prepend( $cursor ); this.offset.y = Math.round( $cursor.position().top ); // get horizontal offset if ( this.options.isRTL ) { this.offset.x = Math.round( $cursor.position().left ); } else { $cursor.css({ 'float': 'right', display: 'inline-block'}); this.offset.x = Math.round( this.element.outerWidth() - $cursor.position().left ); } $cursor.remove(); // add masonry class first time around var instance = this; setTimeout( function() { instance.element.addClass('masonry'); }, 0 ); // bind resize method if ( this.options.isResizable ) { $(window).bind( 'smartresize.masonry', function() { instance.resize(); }); } }, // _init fires when your instance is first created // (from the constructor above), and when you // attempt to initialize the widget again (by the bridge) // after it has already been initialized. _init : function( callback ) { this.reLayout( callback ); }, option: function( key, value ){ // get/change options AFTER initialization: // you don't have to support all these cases, // but here's how: // signature: $('#foo').bar({ cool:false }); if ( $.isPlainObject( key ) ){ this.options = $.extend(true, this.options, key); // signature: $('#foo').option('cool'); - getter } else if ( key && typeof value === "undefined" ){ return this.options[ key ]; // signature: $('#foo').bar('option', 'baz', false); } else { this.options[ key ] = value; } return this; // make sure to return the instance! }, // ====================== General Layout ====================== // used on collection of atoms (should be filtered, and sorted before ) // accepts atoms-to-be-laid-out to start with layout : function( $bricks, callback ) { // layout logic var $brick, colSpan, groupCount, groupY, groupColY, j; for (var i=0, len = $bricks.length; i < len; i++) { $brick = $( $bricks[i] ); //how many columns does this brick span colSpan = Math.ceil( $brick.outerWidth(true) / this.columnWidth ); colSpan = Math.min( colSpan, this.cols ); if ( colSpan === 1 ) { // if brick spans only one column, just like singleMode this._placeBrick( $brick, this.cols, this.colYs ); } else { // brick spans more than one column // how many different places could this brick fit horizontally groupCount = this.cols + 1 - colSpan; groupY = []; // for each group potential horizontal position for ( j=0; j < groupCount; j++ ) { // make an array of colY values for that one group groupColY = this.colYs.slice( j, j+colSpan ); // and get the max value of the array groupY[j] = Math.max.apply( Math, groupColY ); } this._placeBrick( $brick, groupCount, groupY ); } } // set the size of the container var containerSize = {}; containerSize.height = Math.max.apply( Math, this.colYs ) - this.offset.y; if ( this.options.isFitWidth ) { containerSize.width = this.cols * this.columnWidth - this.options.gutterWidth; } this.styleQueue.push({ $el: this.element, style: containerSize }); // are we animating the layout arrangement? // use plugin-ish syntax for css or animate var styleFn = !this.isLaidOut ? 'css' : ( this.options.isAnimated ? 'animate' : 'css' ), animOpts = this.options.animationOptions; // process styleQueue var obj; for (i=0, len = this.styleQueue.length; i < len; i++) { obj = this.styleQueue[i]; obj.$el[ styleFn ]( obj.style, animOpts ); } // clear out queue for next time this.styleQueue = []; // provide $elems as context for the callback if ( callback ) { callback.call( $bricks ); } this.isLaidOut = true; return this; }, // calculates number of columns // i.e. this.columnWidth = 200 _getColumns : function() { var container = this.options.isFitWidth ? this.element.parent() : this.element, containerWidth = container.width(); this.columnWidth = this.options.columnWidth || // or use the size of the first item this.$bricks.outerWidth(true) || // if there's no items, use size of container containerWidth; this.columnWidth += this.options.gutterWidth; this.cols = Math.floor( ( containerWidth + this.options.gutterWidth ) / this.columnWidth ); this.cols = Math.max( this.cols, 1 ); return this; }, _placeBrick : function( $brick, setCount, setY ) { // get the minimum Y value from the columns var minimumY = Math.min.apply( Math, setY ), setHeight = minimumY + $brick.outerHeight(true), i = setY.length, shortCol = i, setSpan = this.cols + 1 - i, position = {}; // Which column has the minY value, closest to the left while (i--) { if ( setY[i] === minimumY ) { shortCol = i; } } // position the brick position.top = minimumY; // position.left or position.right position[ this.horizontalDirection ] = this.columnWidth * shortCol + this.offset.x; this.styleQueue.push({ $el: $brick, style: position }); // apply setHeight to necessary columns for ( i=0; i < setSpan; i++ ) { this.colYs[ shortCol + i ] = setHeight; } }, resize : function() { var prevColCount = this.cols; // get updated colCount this._getColumns('masonry'); if ( this.cols !== prevColCount ) { // if column count has changed, do a new column cound this._reloadLayout(); } }, reLayout : function( callback ) { this._getColumns('masonry'); this._reloadLayout( callback ); }, _reloadLayout : function( callback ) { // reset columns var i = this.cols; this.colYs = []; while (i--) { this.colYs.push( this.offset.y ); } // apply layout logic to all bricks this.layout( this.$bricks, callback ); }, // ====================== Convenience methods ====================== // goes through all children again and gets bricks in proper order reloadItems : function() { this.$bricks = this._getBricks( this.element.children() ); }, reload : function( callback ) { this.reloadItems(); this.reLayout( callback ); }, // convienence method for working with Infinite Scroll appended : function( $content, callback ) { var $newBricks = this._getBricks( $content ); // add new bricks to brick pool this.$bricks = this.$bricks.add( $newBricks ); this.layout( $newBricks, callback ); }, // removes elements from Masonry widget remove : function( $content ) { this.$bricks = this.$bricks.not( $content ); $content.remove(); }, // destroys widget, returns elements and container back (close) to original style destroy : function() { this.$bricks .removeClass('masonry-brick') .each(function(){ this.style.position = null; this.style.top = null; this.style.left = null; }); // re-apply saved container styles var elemStyle = this.element[0].style; for ( var i=0, len = masonryContainerStyles.length; i < len; i++ ) { var prop = masonryContainerStyles[i]; elemStyle[ prop ] = this.originalStyle[ prop ]; } this.element .unbind('.masonry') .removeClass('masonry') .removeData('masonry'); $(window).unbind('.masonry'); } }; // ======================= imagesLoaded Plugin =============================== // A fork of http://gist.github.com/268257 by Paul Irish // mit license. paul irish. 2010. // webkit fix from Oren Solomianik. thx! $.fn.imagesLoaded = function(callback){ var elems = this.find('img'), len = elems.length, blank = "data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///ywAAAAAAQABAAACAUwAOw==", _this = this; // if no images, trigger immediately if ( !len ) { callback.call( this ); return this; } elems.bind('load', function() { if ( --len <= 0 && this.src !== blank ) { callback.call( _this ); } }).each(function(){ // cached images don't fire load sometimes, so we reset src. if (this.complete || this.complete === undefined){ var src = this.src; // webkit hack from http://groups.google.com/group/jquery-dev/browse_thread/thread/eee6ab7b2da50e1f // data uri bypasses webkit log warning (thx doug jones) this.src = blank; this.src = src; } }); return this; }; // ======================= Plugin bridge =============================== // leverages data method to either create or return $.Mason constructor // A bit from jQuery UI // https://github.com/jquery/jquery-ui/blob/master/ui/jquery.ui.widget.js // A bit from jcarousel // https://github.com/jsor/jcarousel/blob/master/lib/jquery.jcarousel.js $.fn.masonry = function( options ) { if ( typeof options === 'string' ) { // call method var args = Array.prototype.slice.call( arguments, 1 ); return this.each(function(){ var instance = $.data( this, 'masonry' ); if ( !instance ) { return $.error( "cannot call methods on masonry prior to initialization; " + "attempted to call method '" + options + "'" ); } if ( !$.isFunction( instance[options] ) || options.charAt(0) === "_" ) { return $.error( "no such method '" + options + "' for masonry instance" ); } // apply method instance[ options ].apply( instance, args ); }); } else { return this.each(function() { var instance = $.data( this, 'masonry' ); if ( instance ) { // apply options & init instance.option( options || {} )._init(); } else { // initialize new instance $.data( this, 'masonry', new $.Mason( options, this ) ); } }); } }; })( window, jQuery );